Music for Games

Firewatch (Rescore)

Composer

/

2024

About the project

Firewatch (Rescore) is a personal rescore of a late-game sequence from Firewatch, following Henry through the D76 section as he discovers that his movements and conversations with Delilah have been monitored.

Creative process

Creative process

I approached the sequence with an electronic-focused sound palette, using synthetic textures and percussive elements to build tension around the discovery of the surveillance. Rather than relying on a strongly melodic theme, I focused on rhythm, timbre, and evolving textures to stay closely connected to the pacing of the gameplay. As Henry continues investigating and uncovering new clues, the score gradually shifts towards a more restrained and suspenseful atmosphere. Changes in texture and density create a growing sense of uncertainty and anticipation.

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Credits

Role:Composer / Rescore Format:Game Rescore / Walkthrough Scene:Firewatch — D76 Sequence

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